Friday, 21 April 2017

Death in the Dark Continent!


My copy of Death in the Dark Continent arrived today along with some North Star British South Africa Company and Boers. I've only had a chance to flick through it but it is a gorgeously illustrated book with lots of historical background. Looking forward to having a proper read once the kids are back at school next week!

Wednesday, 19 April 2017

Creatures of the Night!


I got my latest lot of figs back from Matt of Glenbrook Games today. This time some figures for In Her Majesty's Name and the latest supplement...Gothic!











These are all North Star or Artizan figs. Matt has, as always, done a superb job on them. I look forward to putting a company together using the new Gothic supplement as soon as the kids are back at school!

Tuesday, 11 April 2017

Strongsword, A Fantasy Skirmish Wargame for Westfalia Wargames

Two weeks since I last posted. And I'm afraid I've not had much chance to keep up with all my favourite blogs, either. Sorry. Things have been a bit busy...moving house and then off camping for a few days with the family (how lucky have we been with the weather!)...and now the Easter Holidays are upon us and the kids are at home so it's all boardgames at the moment. Normal service shall resume shortly!

I did, however, notice this teaser pic on Daniel Mersey's blog here this afternoon...


Looks interesting....

Friday, 31 March 2017

Reinforcements for Congo!

I've just seen on the Studio Tomahawk Facebook page here that new reinforcement boxes for Congo will be available from Wargames Foundry from next week.









And, of course, the Death in the Dark Continent Nickstarter is currently running here.

I still have a bunch of Foundry Belgians to get painted up as well as assorted Ruga-Ruga, Askaris and Tribal Musketmen....not to mention all my North-West Frontier figs! But...partly because I've been re-reading The 39 Steps and Greenmantle and so have been thinking about Richard Hannay, Peter Pienaar and the Matabele Wars...I couldn't resist, I've just ordered some British South Africa Company and Boers to go along with my copy of Death in the Dark Continent!


Wednesday, 29 March 2017

The Night Hawks - Pulp Alley League

One last post before we move! Another Pulp Alley League...this one a League which frequently finds itself up against The Justice League!


The Night Hawks are the terror of the skies! Led by the English aristocrat, Lady Minerva Hawke, and her ruthless right-hand, One-Eyed Sal, these Sky Pirates prey on the corrupt fat cats of America! Often found in league with the mysterious masked assassin, Black Nemesis, the Night Hawks make anyone who has abused their wealth, power and position pay for their hubris...in many cases with their lives! Best keep one eye on your money and the other on the skies!

Leader
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Lady Hawke
d10
2d10
3d10
3d8
3d8
2d10
3d10
  • Commander (4) – Add +4 slots to your league roster to use for level 1 and level 2 characters only.
  • Shrewd (3) – Your Dodge and Cunning dice are not lowered due to injuries.
  • Wealthy (4) – Before each scenario, you receive 1 resource point (Tip, Backup, Gear or Contact). This point may be spent on this scenario or saved.
Sidekick
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Black Nemesis
d8
3d8
3d8
3d8
2d6
2d6
2d6
  • Moxie (3) – You ignore the multiple combats penalty when rolling your Brawl dice.
  • Veteran (3) – You ignore the multiple combats penalty when rolling your Shoot dice.
Sidekick
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
One-Eyed Sal
d8
3d8
3d8
2d6
3d6
2d6
2d8
  • Dead Eye (3) – You are not limited to shooting the closest enemy.
  • Savage (3) – Once per turn, after determining the results of a brawl, if you are still engaged then you may immediately fight the same enemy again. Resolve the second fight as normal.
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Night Hawk (w/pistol)
d6
2d6
3d6
1d6
1d6
1d6
1d6
  • Marksman (1) – Add +1d to your Shoot (included above).
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Night Hawk (w/machine gun)
d6
2d6
2d6
1d6
1d6
1d6
1d6
  • Blast (2) – Action: Place the Long Burst in contact with your base. This burst is immediately removed if you move, fight, or are injured.
League Perks
Company of Heroes (2) – see p.7 Pulp Leagues
Well Armed (2) – see p.7 Pulp Leagues

Friday, 24 March 2017

The Justice League - Pulp Alley League

Things are busy as we get ready for our move...not much time for gaming other than the odd board or card game. 

I have found the time to put together another Pulp Alley League, however! 

 
The Justice League has just one goal...to protect the citizens of America! The Patriot and Ace trust to their pistols to mete out justice while Liberty uses the Tesla Energy Repulsor invented by the kid genius, Sparks. Sparks herself has Bolt...the Tesla Energy robot she has built...to protect her as well as a variety of other gadgets! Criminals of America beware!

Leader
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
The Patriot
d10
3d10
4d10
3d8
2d10
2d10
3d10
  • Extraordinary (4) – Increase one of your starting d8 skills up to d10 (included above).
  • Marksman (1) – Add +1d to your Shoot (included above).
  • Veteran (3) – You ignore the Multiple Combats Penalty when rolling your Shoot dice.
Sidekick
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Liberty
d8
2d8
3d6
4d8
2d6
2d6
3d8
  • Agile (1) – Add +1d to your Dodge (included above).
  • Blast (2) – Action: Place the Long Burst in contact with your base. The burst is immediately removed if you move, fight, or are injured.
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Ace
d6
1d6
3d6
2d6
1d6
1d6
1d6
  • Marksman (1) – Add +1d to your Shoot (included above).
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Sparks
d6
1d6
1d6
1d6
1d6
2d6
2d6
  • Inventor (2) – Before each scenario, when determining your Resources, roll your Cunning dice. You may equip one Gadget or Gear item with a point cost equal or lower than your number of successes. This roll may not be combined with any other Gear points.
Ally
Health
Brawl
Shoot
Dodge
Might
Finesse
Cunning
Bolt
d8
2d6
1d6
-
2d8
-
1d6
  • Big (2) – Shift your Health and Might up one dice-type. Shift your Dodge and Finesse down one dice-type (included above).
League Perks
Resourceful (1) – see p.6 Pulp Leagues

Saturday, 18 March 2017

Henry Ironside and...The Pagan Stone! - A Pulp Alley AAR

Six weeks late. Sorry. Real life stuff getting in the way. But at long last the boy and I have finished our latest Pulp Alley comic battle report. So without further ado...





















Another brilliant game of Pulp Alley. The boy loved it, too! Not sure when we're going to be able to get the next game in as we're moving again in a couple of weeks and then will be doing so again in August...so a lot of stuff will be staying in storage.

The figures are all Artizan Thrilling Tales and were painted for me by the brilliant Matt Slade of Glenbrook Games Painting Service. The scenery is all aquarium decorations.

For those who are interested, there is a PDF version of the AAR on Google Drive here and Dropbox here...for a bigger and easier-to-read option.

Friday, 17 March 2017

To the Ends of the Earth on BBC Radio 4


Something else that might interest some of you...BBC Radio 4 are starting a new season of dramas celebrating 19th century adventure fiction including Verne's Journey to the Centre of the Earth this month, Haggard's King Solomon's Mines in April and Kipling's The Man Who Would Be King as well as Verne's 20,000 Leagues Under The Sea in June.


These are some of my all time favourite reads so I'm very much looking forward to this! Check out the Radio 4 page here.

Thursday, 16 March 2017

Lenin and Russia's Revolutions in World Histories Magazine Issue 2


For those who might be interested, there are some interesting articles on Lenin and Russia in the latest issue of the new (and rather excellent) BBC World Histories magazine. Definitely one of the better history mags out there.

Tuesday, 14 March 2017

Artizan Highlanders for the North West Frontier




My latest lot of figs from Matt of Glenbrook Games Painting Service arrived today. This time some Highlanders for the North West Frontier. Matt has done...as always...a superb job on these Artizan figs!







So I now have three units for The Men Who Would Be Kings...only a couple more and I can actually field an army!

Here are a few pics of the Highlanders with my other units...